| Allegro CL version 10.0 This page is new in 10.0. |
Arguments: window count x y dx-down dy-down dx-prev dy-prev spread-diff spread-factor first last
This generic function is called frequently while any fingers are in
contact with a touchscreen on a two-stroke-mixin
window (even while no
fingers are moving). An application can provide methods on this
generic function to handle certain kinds of gestures as they are being
done. See the two-stroke-mixin
class for more
information.
A two-stroke-dragging method
should return true if it handled the gesture, to override any default
behavior. Default behavior would depend on what Microsoft does when
a touch-event returns
nil
.
window is the two-stroke-mixin
window where the
gesture is being done.
count is an integer from 1 to 10 (inclusive) for the number of fingers that are currently in contact with the screen.
x and y are the integer coordinates of the current position of the first finger that made contact with the screen.
dx-down and dy-down are integers for the distance in pixels from the first finger's initial position to its current position. These coordinates would typically be used for smooth scrolling during the drag. Note that no "inertia" effect is provided for ending scrolling gradually after all fingers have left the screen; it is provided (by Microsoft) only with the gesture-event API.
dx-prev and dy-prev are integers for the distance in pixels from the first finger's position at the time of the previous call to two-stroke-dragging to its current position.
spread-diff will
be nil
except when two fingers are down, when
it will be an integer for the number of pixels farther apart that the
two fingers are than they were initially. This value and/or
spread-factor would typically be used for smooth
zooming during the drag.
spread-factor will
be nil
except when two fingers are down, when
it will be a real number for the current distance between the two
fingers divided by the initial distance between them.
first will be true when this is the first
call to two-stroke-dragging
for the current gesture, and otherwise will
be nil
. This is when the first finger has
just made contact with the screen. If you maintain any state during
the gesture that isn't provided by calls to two-stroke-dragging, you could
initialize that state at this time.
last will be true when this is the last
call to two-stroke-dragging
for the current gesture, and otherwise will
be nil
. This is when the first finger that
made contact for this gesture has just left the screen. If other
fingers remain on the screen (and are possibly dragged farther), no
futher calls to two-stroke-dragging will be made for this
gesture (though two-stroke-gesture will be called only after all
fingers have left the screen). If you need to finalize the continuous
handling of this gesture using information that is passed here but not
to two-stroke-gesture, you could do that
at this time.
Copyright (c) 1998-2019, Franz Inc. Oakland, CA., USA. All rights reserved.
This page is new in the 10.0 release.
Created 2019.8.20.
| Allegro CL version 10.0 This page is new in 10.0. |