Common Graphics includes two types of interface objects that make it easy to browse and edit instances of classes. The instances are typically stored in databases, but they do not need to be. One of these interface objects is the class-grid widget. This is a specialized grid-widget that has a column for each application slot of interest and a row for each instance that you tell it to display. The other interface object is the object-editor dialog. It has a standalone widget for each edited slot of a single currently-displayed instance, as well as a number of standard command buttons for displaying different instances and saving edits to them, and so on. In this talk we will give examples that demonstrate both of these, with the greater emphasis on the object editor.
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