Generic FunctionPackage: cgToCDocOverviewCGDocRelNotesFAQIndexPermutedIndex
Allegro CL version 10.1
Unrevised from 10.0 to 10.1.
10.0 version

fill-texture

Arguments: stream

Returns (or sets with setf) the fill-texture of a stream. The fill-texture is used by drawing functions that fill an area of a stream (as opposed to drawing lines), and may be used to fill with a pattern rather than with a solid color. The pattern will automatically be clipped at the edge of the area being filled, even if it is irregularly shaped. Functions that use the fill-texture of a stream include fill-box, fill-polygon, fill-circle, fill-circle-sector, fill-ellipse, fill-ellipse-sector, fill-rounded-box, and flood-fill.

The value should be any Common Graphics pixmap (see cg-pixmaps.htm) or one of the special symbols discussed further below. (For backward compatibility, the value may alternately be a texture, though it will draw correctly only if its width is a multiple of 32.)

The default value is the keyword :solid, which effectively means that the stream does not have a fill texture, and so the filling functions will simply draw in the current foreground-color of the stream.

If the value is a pixmap, then it behaves differently depending on whether it is monochrome. If the pixmap's bits-per-pixel property is 1 (indicating a monochrome pixmap), then the filling functions will draw the pixmap in the stream's current foreground-color wherever the pixmap has a "1" pixel, and in the stream's current background-color wherever it has a "0" pixel. Otherwise the pixmap will be drawn in its own colors, as with copy-to-stream.

As an alternative to specifying a custom pixmap, any of several special built-in fill-textures may be used by specifying a particular keyword symbol rather than a pixmap. These symbols include :12%foreground, :25%foreground, :37%foreground, :50%foreground, :62%foreground, :75%foreground, and :87%foreground. These fill-textures draw a pattern consisting of the indicated portion of pixels being drawn in the stream's current foreground-color, with the remaining pixels being drawn in the background-color. The foreground-color pixels are intermingled amongst the background-color pixels as evenly as possible, to "dither" the two colors. For example, if a stream's current background-color is yellow, its foreground-color is dark-red, and its fill-texture is the symbol :25%foreground, then filling functions will draw three-quarters of the pixels in the filled area as yellow, with one-quarter of the pixels sprinkled throughout as red.

A second set of special fill-texture symbols draw parallel straight lines in the foreground-color of a stream, with the remaining pixels in the background-color. These values are :horizontal, :vertical, :left-diagonal (drawing lines from upper-right to lower-left), and :right-diagonal (drawing lines from upper-left to lower-right).

Examples

;; This example uses the built-in :left-diagonal fill-texture.
(let* ((frame (make-window :filler :class 'bitmap-window
                           :interior (make-box 100 100 300 300)))
       (drawing-pane (frame-child frame)))
  (setf (foreground-color drawing-pane) red)
  (setf (background-color drawing-pane) yellow)
  (setf (fill-texture drawing-pane) :left-diagonal)
  (fill-ellipse drawing-pane (make-position 100 100) 80 50 0)
  (draw-ellipse drawing-pane (make-position 100 100) 80 50 0))
                
;; This example uses a multicolor pixmap.
(let* ((frame (make-window :filler :class 'bitmap-window
                :interior (make-box 100 100 300 300)))
       (drawing-pane (frame-child frame)))
  (setf (fill-texture drawing-pane)(find-pixmap :melvin))
  (fill-ellipse drawing-pane (make-position 100 100) 80 50 0)
  (draw-ellipse drawing-pane (make-position 100 100) 80 50 0))

;; This example uses a monochrome pixmap.
(let* ((frame (make-window :filler :class 'bitmap-window
                :interior (make-box 100 100 300 300)))
       (drawing-pane (frame-child frame)))
  (setf (foreground-color drawing-pane) dark-blue)
  (setf (background-color drawing-pane) cyan)
  (setf (fill-texture drawing-pane)
        (make-instance 'pixmap
           :bits-per-pixel 1
           :contents '(#*000111100000
                       #*001000010000
                       #*010000001000
                       #*100000000111
                       #*010000001000
                       #*001000010000)))
  (fill-ellipse drawing-pane (make-position 100 100) 80 50 0)
  (draw-ellipse drawing-pane (make-position 100 100) 80 50 0))


#|

These are used as the bar-fill-textures
property in the chart-widget example in the 
Navigator Dialog.

These pixmaps specify their own colors, unlike the 1-bit-per-pixel
pixmap above that uses the window's current foreground-color and background-color.  You might want to
use the actual :contents values shown here (or variations of them)
with other colors that you prefer.

|#

(make-instance 'pixmap
  :name :diagonals
  :bits-per-pixel 8
  :colors (vector light-green dark-green)
  :contents '((1 0 0 0 0 1)
              (0 0 0 0 1 1)
              (0 0 0 1 1 0)
              (0 0 1 1 0 0)
              (0 1 1 0 0 0)
              (1 1 0 0 0 0)))

(make-instance 'pixmap
  :name :dots
  :bits-per-pixel 8
  :colors (vector light-yellow red)
  :contents '((0 0 0 1 0 0 0 0)
              (0 0 0 0 0 0 0 1)
              (0 1 0 0 0 0 0 0)
              (0 0 0 0 0 1 0 0)))

(make-instance 'pixmap
  :name :spots
  :bits-per-pixel 8
  :colors (vector cyan dark-blue)
  :contents '((1 0 0 0 0 0 0 1 1 1)
              (0 0 0 1 1 0 0 0 1 1)
              (0 0 1 1 1 1 0 0 0 0)
              (0 0 1 1 1 1 0 0 0 0)
              (0 0 1 1 1 1 0 0 1 1)
              (1 0 0 1 1 0 0 1 1 1)))

(make-instance 'pixmap
  :name :hexagons
  :bits-per-pixel 8
  :colors (vector cyan dark-blue)
  :contents '((0 0 0 1 1 1 1 0 0 0 0 0)
              (0 0 1 0 0 0 0 1 0 0 0 0)
              (0 1 0 0 0 0 0 0 1 0 0 0)
              (1 0 0 0 0 0 0 0 0 1 1 1)
              (0 1 0 0 0 0 0 0 1 0 0 0)
              (0 0 1 0 0 0 0 1 0 0 0 0)))

(make-instance 'pixmap
  :name :squares
  :bits-per-pixel 8
  :colors (vector yellow dark-yellow)
  :contents '((1 0 0 0 0 0)
              (1 0 0 0 0 0)
              (1 0 0 0 0 0)
              (1 0 0 0 0 0)
              (1 0 0 0 0 0)
              (1 1 1 1 1 1)))

(make-instance 'pixmap
  :name :eksuz
  :bits-per-pixel 8
  :colors (vector light-gray red)
  :contents '((1 0 0 0 0 0 1)
              (0 1 0 0 0 1 0)
              (0 0 1 0 1 1 0)
              (0 0 0 1 0 0 0)
              (0 0 1 0 1 0 0)
              (0 1 0 0 0 1 0)
              (1 0 0 0 0 0 1)))



Copyright (c) 1998-2022, Franz Inc. Lafayette, CA., USA. All rights reserved.
This page was not revised from the 10.0 page.
Created 2019.8.20.

ToCDocOverviewCGDocRelNotesFAQIndexPermutedIndex
Allegro CL version 10.1
Unrevised from 10.0 to 10.1.
10.0 version