| Allegro CL version 10.1 Unrevised from 10.0 to 10.1. 10.0 version |
A texture is a pixel-map or bitmap packaged up to work on a particular device. It is used to denote a pattern to fill an area of a stream or background, and to define cursors. A texture is not associated with a particular stream. If it is a pixel-map, the specified colors are used. In the case of a bitmap, value 1 is interpreted as the stream foreground color and the value 0 as its background color.
A texture-info is the structure associated with the texture.
Copyright (c) 1998-2022, Franz Inc. Lafayette, CA., USA. All rights reserved.
This page was not revised from the 10.0 page.
Created 2019.8.20.
| Allegro CL version 10.1 Unrevised from 10.0 to 10.1. 10.0 version |